Army Men RTS Forum For Map Makers

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This forum is for The ones who really need to know about map editing & related stuff.....all are welcome!!!

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» MASSIVE STUDIO UPDATE
Working Chinook EmptyThu Apr 30, 2020 10:27 pm by David95654

» I Unlocked Studio Mode
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Methuselah96
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    Working Chinook Empty Working Chinook

    Post  Methuselah96 Tue Feb 08, 2011 12:20 am



    To load units you just select your units and click on the chinook.
    To unload units just click on the chinook, press l, and then click the spot where you want to unload.
    You can only load 10 units at a time and they can only be men.
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    Post  sharks | iniesta Tue Feb 08, 2011 12:43 am


    good job! king
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    Post  Sharks | Alex Tue Feb 08, 2011 2:00 am

    Well done. But these future is not available unless you changed some codes or something. So why did pandemic created this model useable if we cannot use it without codes and stuff? There are more cursors that we seen but no in game.
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    Post  Smith Tue Feb 08, 2011 6:05 pm

    Nicely done! oh and pandemic created this model only for cutscene purposes, I think, just like Col.Grimm
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    Post  Sharks | Alex Tue Feb 08, 2011 9:59 pm

    Smith wrote:Nicely done! oh and pandemic created this model only for cutscene purposes, I think, just like Col.Grimm

    Wrong, in army men RTS you only see Col. Grimm in a render scene and not in game play action. So there was no purpose of creating his god file but only his scene texture which is not really a problem. So anyways, if they did create it just for cut scene, why is there an option of what meth showed us? If it was only for cut scene, they wouldn't have create this option.
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    Post  Methuselah96 Tue Feb 08, 2011 11:32 pm

    i think there original plan was to have a chinook but they got cut in the time issue and just left it without it
    the reason why i can make it transport is because there were transport units in dr2 and so its already in the engine
    im working on naval stuff to work now
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    Post  Sharks | Alex Wed Feb 09, 2011 1:29 am

    Methuselah96 wrote:i think there original plan was to have a chinook but they got cut in the time issue and just left it without it
    the reason why i can make it transport is because there were transport units in dr2 and so its already in the engine
    im working on naval stuff to work now
    There are 3 more cursors that no one have ever used.

    two of them are dump cursor that loads and unloads in a weird way, third one is a soldier standing. Think you can find them?
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    Post  me:))) Wed Feb 09, 2011 1:49 am

    sprawlers's air barge -.-


    lol!
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    Post  sharks | monsOOn Wed Feb 09, 2011 5:06 am

    Sharks | Alex wrote:
    Smith wrote:Nicely done! oh and pandemic created this model only for cutscene purposes, I think, just like Col.Grimm

    Wrong, in army men RTS you only see Col. Grimm in a render scene and not in game play action. So there was no purpose of creating his god file but only his scene texture which is not really a problem.

    I think we can add grimm in to the game. I have seen it from a Map of {T|S} map. And i i saw the .god file of grimm in the object folder.
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    Post  Methuselah96 Wed Feb 09, 2011 11:55 am

    of course you can add grimm
    and obviously the cursors are in cursors.tga
    and cursors_2.tga or wtv
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    Working Chinook Empty PLEASE HELP

    Post  Classified Thu Jun 14, 2012 4:08 am

    When i put it in the folder "base" it doesn't do anything at all
    PLEASE TELL ME WHAT TO DO!
    *Edit
    I still have a problem, I do not know how to activate units to be built.
    The Blank Icon doesn't show up.
    Can anybody tell me EXACTLY what to do step by step in order to get it to work?
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    Post  Classified Sat Jul 07, 2012 12:53 am

    After tons and tons of trying I finally set it up so you can use it on every level EXCEPT bootcamp level 1
    It says EXPECTED FUNCTION TransportObj
    I am not sure if this is fixable.
    But still it is an amazing hack.
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    cpt andrew1998


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    Working Chinook Empty Re: Working Chinook

    Post  cpt andrew1998 Sun Jan 12, 2014 11:15 pm

    Methuselah96 wrote:

    To load units you just select your units and click on the chinook.
    To unload units just click on the chinook, press l, and then click the spot where you want to unload.
    You can only load 10 units at a time and they can only be men.




    How you can load units?
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    sergioreynel


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    Working Chinook Empty Re: Working Chinook

    Post  sergioreynel Wed May 21, 2014 7:24 pm

    how do you download?

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