For example:
[AnTs]CastelsDoubles\objects:
CreateObject("resource.sandshovelshort", 14)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(804.000000, -76.499985, 168.000000);
Right(-1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, -1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 16)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(1064.000000, -76.499985, 464.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 17)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(1056.000000, -76.499985, 768.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 18)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(784.000000, -76.499985, 1056.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 19)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(416.000000, -76.499985, 1064.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 20)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(176.000000, -76.499985, 800.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
how ca i get this? Pos(804.000000, -76.499985, 168.000000);
[AnTs]CastelsDoubles\objects:
CreateObject("resource.sandshovelshort", 14)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(804.000000, -76.499985, 168.000000);
Right(-1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, -1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 16)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(1064.000000, -76.499985, 464.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 17)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(1056.000000, -76.499985, 768.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 18)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(784.000000, -76.499985, 1056.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 19)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(416.000000, -76.499985, 1064.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
Zip();
}
}
CreateObject("resource.sandbucket_side", 20)
{
MapObj()
{
HitPoints(0.000000);
Position()
{
Pos(176.000000, -76.499985, 800.000000);
Right(1.000000, 0.000000, 0.000000);
Up(0.000000, 1.000000, 0.000000);
Front(0.000000, 0.000000, 1.000000);
}
how ca i get this? Pos(804.000000, -76.499985, 168.000000);
Thu Apr 30, 2020 10:27 pm by David95654
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