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Tue Apr 03, 2018 3:50 am by Nullen

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    Ultimate Chaos - 8 player heavily modified custom map

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    BobTheHunted

    Posts : 4
    Join date : 2013-03-05

    Ultimate Chaos - 8 player heavily modified custom map

    Post  BobTheHunted on Sun Sep 10, 2017 9:40 pm

    This is a project I was working on a couple years back.  I have since stopped, but I thought that I would release the map and source files here for anyone who wants it.  I only ask for credit for anything of mine that is used.

    DL: https://www.dropbox.com/s/hyisbvqtsksexk5/AMRTS_ULTIMATE_CHAOS_KIT.zip?dl=0

    This mod contains:
    Several new vehicles and units, many variations of original game units
    Dark Reign 2 asset utilization.
    Custom buildings (DR2 and acid gun and healers, with proper building and melting animations.

    Custom sound effects
    Custom models
    Custom textures
    Custom particle effects
    Custom units
    Chinook transport
    Grimm unit - used basically as a radio operator - can call in nukes
    Nuclear air strike with custom (untextured) model

    The custom units with new models are:
    Transport van, can carry troops like the chinook.  Has custom voice sounds
    Technical - Similar to the halftrack, slight differences
    Wasp hunter - Giant gunship that rules the sky, has custom effects and sounds
    Terminator infantry and vehicles - Modified original units that use plastic and electricity to create.  Have custom textures, effects, sounds, and use DR2 voices.
    Custom terrain with custom resources and several new ground textures.
    Various other stuff, I can't remember right now, but I just wanted to get this posted.

    Keep in mind this isn't very balanced and is in many ways incomplete, but you might want to check it out for your self to explore the new content
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    Nullen

    Posts : 6
    Join date : 2012-10-14

    Re: Ultimate Chaos - 8 player heavily modified custom map

    Post  Nullen on Tue Apr 03, 2018 3:50 am

    Awesome work! How did you manage to get custom models working? None of the modelling programs I have can export to an .XSI format that meshviewer recognizes

      Current date/time is Thu Apr 26, 2018 3:09 pm