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    New map {Ars}Gluttony 2 released!

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    dragonfly
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    New map {Ars}Gluttony 2 released!

    Post  dragonfly on Sun Aug 07, 2011 1:08 pm

    Well let's just skip the 1st version cuz it includes some bugs...

    This time ur target is simple. Go to the refinery in the middle of the map,there's a refinery there and that contains unlimited plastic .Collect it. U will win if u HAVE 3000.
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    HINTS:

    #1.go to the middle ASAP and fortify there with ur towers. Bulldozers are the fastest this time.

    #2.Halftracks can carry bazooka men and paratroopers. select 2 men and click the halftrack to load,click the halftrack,press L and click where u want again to unload.

    #3.KEEP YOUR TANKS. U need them to destroy forts. 2 shots can almost destroy a tower (it would have little HP after that) However,infantary is immune to them. so it should be protected by paratroopers.It's VERY dangerous to leave them alone.

    #4.Towers are killing machines.(maybe i made it too strong) dont let ur men approache them.

    #5.U have a radioman & paratroopers are free.

    #6.Bulldozers are the fastest. so u can not only block your enemies' way to the Refinery in the middle, u can also block their way back to home. Just see how desprated will they feel when they see 4 towers are blocking their way back and they have no tanks left.





    If u wanna play it alone , u can download [EMC]methuselahs96's JAVA program from here http://www.mediafire.com/?tkxr649sp00zvnf, turn the AI to DUMDUM FRENZY, then enable it and open the AI file in mods/ruleset, then open it with a hex editor and replace the codes which were related to what AI will build with space.That's how i tested it.

    dragonfly
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    Re: New map {Ars}Gluttony 2 released!

    Post  dragonfly on Sun Aug 07, 2011 1:09 pm

    P.S. U should make a void AI in ur Java program,[EMC]methuselahs96. so we would be able to play every map,even the oddest ones.

    dragonfly
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    Re: New map {Ars}Gluttony 2 released!

    Post  dragonfly on Sun Aug 07, 2011 1:18 pm

    P.S. Bazookamen are tankkillers. keep them.
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    sharks | iniesta
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    Re: New map {Ars}Gluttony 2 released!

    Post  sharks | iniesta on Sun Aug 07, 2011 5:06 pm


    good map, I played this with dragonfly,
    this map has a good concept.....
    you also try it and see Smile.


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    sharks | iniesta
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    Re: New map {Ars}Gluttony 2 released!

    Post  sharks | iniesta on Sun Aug 07, 2011 5:08 pm

    dragonfly wrote:





    If u wanna play it alone , u can download [EMC]methuselahs96's JAVA program from here http://www.mediafire.com/?tkxr649sp00zvnf, turn the AI to DUMDUM FRENZY, then enable it and open the AI file in mods/ruleset, then open it with a hex editor and replace the codes which were related to what AI will build with space.That's how i tested it.

    If u can make this as a new version of this map it will help us(all these as a one product).


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    Methuselah96
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    Re: New map {Ars}Gluttony 2 released!

    Post  Methuselah96 on Mon Aug 08, 2011 9:03 pm

    i am actually totally rewriting my program to support more things

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    Re: New map {Ars}Gluttony 2 released!

    Post  #00100 on Tue Nov 20, 2012 6:21 am

    paste it into folder ??????
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    sharks | iniesta
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    Re: New map {Ars}Gluttony 2 released!

    Post  sharks | iniesta on Fri Nov 30, 2012 5:26 am

    double clik on installer and give location as "army men rts"
    folder(the way i think)


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